SWORD / PEDANG
2-Bladed Halberd [Swords]
2-Bladed Halberd [Swords]
Effect: ATK: 100-110-115 DEX +6
Accord Sword [Swords]
Effect: ATK: 279-293 DEF: 15 Light element, Melee R +10%, Autoskills +7%, Small STR by INT, Magic attack chance by attack
Adventurers Knife [Swords]
Effect: ATK: 200 and adventurer is equipped that he twice attack further Lv200 more than probability trigger percentage up
Air Strum [Swords]
Effect: ATK: 259-269 DEF: 2 Melee +20% to Neutral, ATK +5%, Skill delay -1 sec, Range +1, Item delay -0.3 sec
Air Strum II [Swords]
Effect: ATK: 279-289 DEF: 2 Melee +20% to Neutral, ATK +5%, Skill delay -1.2 sec, Range +1, Item delay -0.5 sec
Notes: ATK = Air Strum +20
Ama no Habakiri [Swords]
Effect: ATK: 170-185 Special sword Magic R +5% MDEF Absolute accuracy higher the level +25% Lv140 more ... (at the time of defense, until the damage amount reflected by the probability ※ upper limit damage 9999)
Notes: Trade × ATK = Battered Sword +160
Quest: Battered Weapon
Ama no Habakiri II [Swords]
Effect: ATK: 210-225 Special sword Magic R +7% MDEF increase Absolute accuracy about two times the Lv +25% Lv140 more ... (at the time of defense, until the damage amount reflected by the probability ※ upper limit damage 9999)
Notes: Trade × ATK = Ama no Habakiri +40
Ama no Habakiri III [Swords]
Effect: ATK: 268-270 Special sword Magic R +8% Absolute accuracy +25% abnormal resistance +10% MDEF increase Lv140 more than about 2.5 times the Lv defense ... (at the time of defense, the damage amount reflected by the probability ※ upper limit damage 9999 Until)
Notes: ATK = Ama no Habakiri II +57?
Aroundight [Swords]
Effect: ATK: 230-245 Triple damage chance, Auto recovery -50%, 4 Elements
Arsenide Heero hammer [Swords]
Effect: ATK: 174-189 DEF: 2 MaxHP +20% MDEF +30%, Hate rise +35%
Notes: Trade × ATK = Orichal Hammer +10
Astel Sword [Swords]
Effect: ATK: 90 Auto HP recovery +60 pet status strengthening pre-installed version, benefits weapon
Notes: Slot: 1
Auroras Sword [Swords]
Effect: ATK: 260 DEF: 5 ATK · MATK +4% delay -0.7 sec at full status +5 attack, the probability is three times attack
Notes: Trade × Slot: 1
Avenir [Swords]
Effect: ATK: 160-170-175 DEF: 3 INT +1 HP +1000 Accuracy +10
Notes: hidden performance: attack at the time, HP recovery 25 with a probability
Avenir+ [Swords]
Effect: ATK: 175-190 DEF: 5 INT +2 MaxHP +2000 Accuracy +20
Notes: ATK = Avenir +15
BOW / PANAH
Absolute Icicle Bow [Bows]
Effect: ATK: 266 DEF: 9 ATK +5%, MDEF +300, Magic R +8%, Ice element, Water R +5% Magic attack chance by attack
Notes: ATK = Icicle Bow III +81 DEF = Icicle Bow III +5
Adistactos [Bows]
Effect: ATK: 150-165 Melee R -20%, ATK up based on CRT, Item delay -1 sec if DEX > 199, Magic Bow
Notes: ATK increase = CRT ÷ 6
Alnilam [Bows]
Effect: ATK: 170-180-185 Light element Critical damage +10% ASPD +20%
Alnilam II [Bows]
Effect: ATK: 180-195 Critical damage +12% ASPD +20%, Light element
Notes: ATK = Alnilam +10
Alnilam III [Bows]
Effect: ATK: 264-275 Light element ATK +4% Critical damage +14% ASPD +20%
Notes: ATK = Alnilam II +80?
Amaterasu [Bows]
Effect: ATK: 162-172-177 during non-attribute to physical +20% INT +3 Range +2 attack, a small amount of MP recovery
Amaterasu Masusume [Bows]
Effect: ATK: 288 Melee +25% to Neutral, INT +12, Range +2, Small MP recovery chance by attack, Critical damage +14%
Notes: ATK = Amaterasu Sumeokami +?
Amaterasu Okami [Bows]
Effect: ATK: 170-185 INT +4, Range +2, Critical damage +5%, Small MP recovery chance, Melee +20% to Neutral
Notes: ATK = Amaterasu +8
Amaterasu Omikami [Bows]
Effect: ATK: 200-215 INT +6, Range +2, Critical damage +10%, Small MP recovery chance, Melee +20% to Neutral
Notes: ATK = Amaterasu Okami +30 (hidden correction: MP cost -5%)
Amaterasu Sumeokami [Bows]
Effect: ATK: 210-220 Melee +20% to Neutral, Critical up, Absolute accuracy +20%, Neutral R +5%, Poison dmg -90%
Ameno Uzume [Bows]
Effect: ATK: 168-183 Wind element, Evasion +5%, ASPD +10%, Special Bow
Angel Feather [Bows]
Effect: ATK: 168-183 during the wind-Light element ASPD +10% critical rate +15 attack, evasion rate rise in the probability (per AGI1 AVD1 rise ※ about 10 sec)
Arcus Lilio [Bows]
Effect: ATK: 184-197 INT +1 MP cost -10% Magic R +5% Hate rise -20% Skill delay -0.5 sec Magic evasion -30% (hidden performance: the time of the attack, a critical factor in the probability, HIT +100 rise ※ about 10 sec)
Arcus Lilio (Strengthened 1) [Bows]
Effect: ATK: 194-207 DEF: 2 INT +2 MP cost -14% Magic R +10% Hate rise -20% Skill delay -1 sec Magic evasion -30%
Notes: ATK = Arcus Lilio +10
Arcus Lilio (Strengthened 2) [Bows]
Effect: ATK: 296 DEF: 3 INT +6 MP cost -24% Magic R +12% Hate rise -20% Skill delay -1 sec light tolerance +5% Magic evasion -30%
Notes: ATK = Arcus Lilio (Strengthened 1) +89? DEF = Arcus Lilio (Strengthened 1) +1?
Assassin Bow [Bows]
Effect: ATK: 108-133 INT +1 AGI +5 Critical damage +10%
Notes: ATK = Thieves bow numbers + 10-20 random
Assassin Bow+ [Bows]
Effect: ATK: 183-208 INT +2 AGI +10 Critical damage +15%
Notes: ATK = Assassin Bow +75
Aster Bow [Bows]
Effect: ATK: 84 Accuracy +50 pet status strengthening pre-installed version, benefits weapon
Notes: Slot: 1
Auroras Bow [Bows]
Effect: ATK: 242 universal attribute physical and magic +600 when all status +5 defense, physical counterattack with probability
Notes: Trade × Slot: 1
CANES / TONGKAT
BOW / PANAH
Absolute Icicle Bow [Bows]
Effect: ATK: 266 DEF: 9 ATK +5%, MDEF +300, Magic R +8%, Ice element, Water R +5% Magic attack chance by attack
Notes: ATK = Icicle Bow III +81 DEF = Icicle Bow III +5
Adistactos [Bows]
Effect: ATK: 150-165 Melee R -20%, ATK up based on CRT, Item delay -1 sec if DEX > 199, Magic Bow
Notes: ATK increase = CRT ÷ 6
Alnilam [Bows]
Effect: ATK: 170-180-185 Light element Critical damage +10% ASPD +20%
Alnilam II [Bows]
Effect: ATK: 180-195 Critical damage +12% ASPD +20%, Light element
Notes: ATK = Alnilam +10
Alnilam III [Bows]
Effect: ATK: 264-275 Light element ATK +4% Critical damage +14% ASPD +20%
Notes: ATK = Alnilam II +80?
Amaterasu [Bows]
Effect: ATK: 162-172-177 during non-attribute to physical +20% INT +3 Range +2 attack, a small amount of MP recovery
Amaterasu Masusume [Bows]
Effect: ATK: 288 Melee +25% to Neutral, INT +12, Range +2, Small MP recovery chance by attack, Critical damage +14%
Notes: ATK = Amaterasu Sumeokami +?
Amaterasu Okami [Bows]
Effect: ATK: 170-185 INT +4, Range +2, Critical damage +5%, Small MP recovery chance, Melee +20% to Neutral
Notes: ATK = Amaterasu +8
Amaterasu Omikami [Bows]
Effect: ATK: 200-215 INT +6, Range +2, Critical damage +10%, Small MP recovery chance, Melee +20% to Neutral
Notes: ATK = Amaterasu Okami +30 (hidden correction: MP cost -5%)
Amaterasu Sumeokami [Bows]
Effect: ATK: 210-220 Melee +20% to Neutral, Critical up, Absolute accuracy +20%, Neutral R +5%, Poison dmg -90%
Ameno Uzume [Bows]
Effect: ATK: 168-183 Wind element, Evasion +5%, ASPD +10%, Special Bow
Angel Feather [Bows]
Effect: ATK: 168-183 during the wind-Light element ASPD +10% critical rate +15 attack, evasion rate rise in the probability (per AGI1 AVD1 rise ※ about 10 sec)
Arcus Lilio [Bows]
Effect: ATK: 184-197 INT +1 MP cost -10% Magic R +5% Hate rise -20% Skill delay -0.5 sec Magic evasion -30% (hidden performance: the time of the attack, a critical factor in the probability, HIT +100 rise ※ about 10 sec)
Arcus Lilio (Strengthened 1) [Bows]
Effect: ATK: 194-207 DEF: 2 INT +2 MP cost -14% Magic R +10% Hate rise -20% Skill delay -1 sec Magic evasion -30%
Notes: ATK = Arcus Lilio +10
Arcus Lilio (Strengthened 2) [Bows]
Effect: ATK: 296 DEF: 3 INT +6 MP cost -24% Magic R +12% Hate rise -20% Skill delay -1 sec light tolerance +5% Magic evasion -30%
Notes: ATK = Arcus Lilio (Strengthened 1) +89? DEF = Arcus Lilio (Strengthened 1) +1?
Assassin Bow [Bows]
Effect: ATK: 108-133 INT +1 AGI +5 Critical damage +10%
Notes: ATK = Thieves bow numbers + 10-20 random
Assassin Bow+ [Bows]
Effect: ATK: 183-208 INT +2 AGI +10 Critical damage +15%
Notes: ATK = Assassin Bow +75
Aster Bow [Bows]
Effect: ATK: 84 Accuracy +50 pet status strengthening pre-installed version, benefits weapon
Notes: Slot: 1
Auroras Bow [Bows]
Effect: ATK: 242 universal attribute physical and magic +600 when all status +5 defense, physical counterattack with probability
Notes: Trade × Slot: 1
CANES / TONGKAT
Alens Lexicon [Canes]
Effect: ATK: 92 DEF: 2 (hidden correction: HP +200 MP +100 Heal recovery
-20%)
Notes: Trade × Slot: 1
Ambition [Canes]
Effect: ATK: 210-220-225 MATK +10% Skill delay -1 sec (hidden performance:
during defense, 10 sec in the probability, per second (Lv +45) × 11 times HP
recovery)
Amulet [Canes]
Effect: ATK: 82-92-97 DEF: 3 ATK +5% MDEF +10%
Amulet+ [Canes]
Effect: ATK: 122-142 DEF: 3 ATK +7% MDEF +10% Autoskills +5%
Notes: ATK = Amulet +40/+45
Aprile Rod [Canes]
Effect: ATK: 282 DEF: 5 Small MP rec. chance, Hate rise -10%, A. evasion
+6%, Water magic +12%, MATK +20%, AGI +10, Heal rec. +8%
Notes: ATK = Aprilis Rod +? DEF = Aprilis Rod +3
Aprilis Rod [Canes]
Effect: ATK: 257-267-272 DEF: 2 MATK +18% AGI +5 Absolute evasion +3% Water
magic +10% Heal recovery +5% Small MP recovery chance
Archbishop Sceptor
[Canes]
Effect: ATK: 210-225 DEF: 5 MATK +15%, Heal recovery +20%, MP cost -10%,
Adds Heal recovery +10% for Bishop. (hidden correction: MDEF +10%)
Notes: ATK = Bishop Scepter +80
Ark Rod [Canes]
Effect: ATK: 34-44-49 Ark Rod
Armandel [Canes]
Effect: ATK: 170-176 Magic Pierce +6%, Casting Time -10%, Cast Defense +5%
Notes: From: Super Party Coin Lottery Sale Price: 10,000 Not Tradeable
Armandel Vol. 2
[Canes]
Effect: ATK: 250-257 Magic Pierce +15%, Casting Time -10%, Cast Defense
+10%
Notes: From: Ultra Party Coin Lottery Sale Price: 10,000 Not Tradeable
Armandel Vol. 3
[Canes]
Effect: ATK: 260-267 DEX +3 Magic pierce +17% Cast time -13 sec, Cast
Defense +13%
Notes: Trade ×, ATK = Armandel Vol. 2 +10
Artemis Rod [Canes]
Effect: ATK: 143-163 DEF: 1 INT +3 DEX +4 MATK +8% consumption MP +20%
Astel rod [Canes]
Effect: ATK: 87 Auto MP recovery +40 pet status strengthening pre-installed
version, benefits weapon
Notes: Slot: 1
Auroras Rod [Canes]
Effect: ATK: 247 ATK · MATK +14% Cast time -20% whole status +5 during the
defense, MATK increase in the probability
Notes: Trade × Slot: 1
CLAW / CAKAR
Al risk low [Claws]
Effect: ATK: 234 during the physical and magic through +10% Critical damage
+10% whole status +5 attack, additional attack with probability
Notes: Trade × Slot: 1 additional attack = twice attack + enemy DEF?
Alacran [Claws]
Effect: ATK: 173-183-188 Absolute evasion +5%, Magic R -20%, Additional
attack chance by attack, Water element (hidden correction: Range +1) (hidden
performance: attack time, MP recovery in probability)
Notes: Add attack = self-LV + 1 + (given damage ÷ 100)
Alacran II [Claws]
Effect: ATK: 198-213 Water attribute Evasion +10% Absolute evasion +6%
Magic R -20% attack, additional attack with probability (hidden correction:
Range +1) (hidden performance: attack time, MP recovery in probability)
Notes: ATK = Alacran +25, additional attack = self-LV + 1 + (given damage ÷
100)
Alacran III [Claws]
Effect: ATK: 273 Water attribute Evasion +15% Absolute evasion +8% Magic R
-20% attack, additional attack with probability
Notes: ATK = Alacran II +60?
Amber Sail [Claws]
Effect: ATK: 135-137 ASPD is reduced to minimum. Critical damage +6%, Evasion
+20%. When attacking, chance of magic attack.
Notes: From: Raid Ticket Lv.1
Amber Sail II [Claws]
Effect: ATK: 135-137 ASPD is reduced to minimum. Critical damage +9%,
Evasion +30%. When attacking, chance of magic attack.
Notes: From: Raid Ticket Lv.2
Amber Sail III [Claws]
Effect: ATK: 172-177 ASPD is reduced to minimum. Critical damage +6%,
Evasion +20%. When attacking, chance of magic attack.
Notes: From: Raid Ticket Lv.3
Amber Sail IV [Claws]
Notes: From: Strengthening of Amber Sail III
Asuranirrti [Claws]
Effect: ATK 172-176 Critical rate +20%, Magic R -10%, When you attack...
Averse [Claws]
Effect: ATK 20 Magic R -10%, Evasion +10%
Averse III [Claws]
Effect: Additional attack chance by attack, Magic R -10%, Evasion +20%, ATK
+10%, AGI +6, Ice element
Notes: Mermaid Quest
Azure
Claw [Claws]
Effect: ATK: 205-220 Absolute evasion +3%, Magic R -20%, Adds Autoskill +4%
if Lv > 249, Water element
THROW / LEMPAR
Ace dealers [Throwing]
Effect: ATK: 54-58 ATK · MATK +7% Hate rise -7% critical rate +7% Critical
damage +7%
Adler [Throwing]
Effect: ATK: 241-251-256 ASPD +20% MaxHP -15%, Critical rate +30, Fire
element, Triple damage chance
Adler II [Throwing]
Effect: ATK: 256-271 DEF: 3 ASPD +30% MaxHP -15%, Critical rate +30, Small
INT increase by Lv, Flame element, Triple damage chance
Notes: ATK = Adler +15, DEF = Adler +3, INT increase = Lv ÷ 50
Air Slicer [Throwing]
Effect: ATK: 164-174-179 Critical rate +30, Wind element
Air Slicer II [Throwing]
Effect: ATK: 170-184 DEF: 3 Melee +50, Skill delay -0.2 sec, Critical rate
+30, Wind element
Notes: ATK = Air Slicer +5/+10 DEF = Air Slicer +3
Air Slicer III [Throwing]
Effect: ATK: 267 DEF: 3 Wind element, Critical rate +30, Small Critical
damage up by AGI, Melee +300, Skill delay -0.7 sec
Notes: ATK = Air Slicer II +80
Artemis [Throwing]
Effect: ATK: 180-190 MATK +6% Range +2, Critical damage +4%, Cast time
-10%, Twice attack chance, Dark element
Artemis II [Throwing]
Effect: ATK: 195-210 MATK +7% Range +3, Critical damage +6%, Cast Time
-10%, Dark lement, Twice attack chance
Notes: ATK = Artemis +15/+20?
Artemis III [Throwing]
Effect: ATK: 255-270 MATK +10% Range +3 Critical damage +9% Cast time -15%
Dark Element Twice attack chance
Notes: ATK = Artemis II +60 (hidden correction: Melee +400 Melee through
+4% ATK +4%)
Auroras Knife [Throwing]
Effect: ATK: 254 DEF: 2 Absolutely - Magic evasion +6% ATK · MATK +7%
3-fold attack on all status +5 probability
Notes: Trade × Slot: 1
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